Tomorrow, I am meeting up with a potential investor. The plan is to talk about opening a Local Game Shop. I'm currently re-crunching some starting inventory and startup cost numbers to have something to bring with me. It's pretty frightening thinking about these kinds of numbers since it's more than I make in multiple years, but I feel it's something that I can achieve and do so fairly quickly.

In game related news, I figured out a way to get rid of the frame rate lag on game exports through Game Maker. I think I'm going to slap together another buggy build of the game and put it up on itch and possibly Steam. Maybe I'll do some quick changes to make the game feel like it has more content. Some stupid shaders or something. I don't know. I feel like that game has kind of run its course. Time to release it and move on.

I've been pretty depressed lately and am trying to do somethings outside of what has been my "norm." Yesterday was pretty good. I suppose I just have to focus on less of what I'm used to for a while. Break the cycle.

I don't have much else to put here. Mainly wanted to make a note about the investor thing since opening a shop is becoming a more realistic possibility.

Until next time.