New Beginning

I just wrote this baller ass blog post about this new game that I starter working on tonight but it got erased by a poorly placed prompt on my little website creator thing. So, I'm going to try to remember what I just typed.

Today I announced on Twitter that I was going to start on a new game. After messing around with Heartbeast's movement engine very briefly, I decided that it wasn't really gellin' and moved on to something else. I took a look at my idea paper and picked an idea to start doing something with.

I made a sprite of a man with his arms folded across his chest, standing straight up from a 2/3 side view. He's meant to be a character in a trustfall game. I plan on making it a little multi-player mini game type of deal like Nidhogg where 1 player is trustfalling and the other player needs to catch them before they slam into the ground or other object(s). I have more ideas to make it more involved than just that, but I don't want to give too much away before having something at least somewhat functional.

I made a simple little animation of the dude falling in Spriter. It can be seen below.

That little bounce. XD

That little bounce. XD

I plan on making better sprites/animation in the future, but prototyping is about using throw away fast art until you get something good together. So this is how it'll be for a while.

I look forward to getting a good design document together, thinking about how to implement my gameplay mechanics, and having a multi-player game that I can play with my friends! It should be sweet. Soon, people will be trustfalling in ridiculous places, and their friends will be scrambling to save them.

Until next time.

_Doombrowski

Time Spent Today: ~2 hours