Mobile Game Progress #38 - Stupid Sounds

This morning, I spent the larger part of an hour trying to get this level restart music cue to work the way that it's supposed to. It ended up requiring a dumb band-aid fix to get it working. It's kind of a bummer that it took as long as it did. It honestly should have only taken 5-10 minutes at the most.

Also, Rando Rush, the shotgun just doesn't carry its weight. It's close on some of the levels, but overall it's pretty lackluster. I'm also still seeing these anomaly levels where either a block will be missing, or a block will be covered and the level will not be able to be completed due to this. Thinking about the completion issue, I may have a script to fix that....hmm. Maybe I can do that before I have to go to work. If so, gotta go right now.

Until next time. 


Time Spent Today: ~1 hour