Doombrowski is a Game Development company currently consisting of myself, Ryan Dombrowski, as the sole member. I have many years of experience in physical and digital arts including drawing, painting, animating, vector art, pixel art, typesetting, advertising media, logo design, video effects and editing, and music writing, performing, and producing. I also do programming using GML, level design, GUI design, and optimize player experience through elegant teaching mechanisms and well thought out object placement and use. 

I keep track of all of my business progress in my dev blog, which can be found at the top of the page. You can also find progress updates through my weekly newsletter and podcast episodes.

My latest game, Suburban Scavengers, is now available on PC here on Doombrowski.com and at itch.io.

Click the circles below to connect with me on some social networking sites.

I am available for freelance work. I can do everything needed to ship a game within Game Maker Studio, as well as the many non engine specific tasks related to game development listed above.